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April 30, 2010
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Interview for Chaotic212

Journal Entry: Fri Apr 30, 2010, 6:54 AM
Chaotic212 asked the following:



1. When you're concepting a world for a story you're working on, what are a few of the things you think about?

For my own story, I have gone so far as to plot out everything from  climatological maps to topographic maps, population charts, precipitation averages, roads and highways, as well as boarders. All these things create elements for interesting story telling. This is talking about making a new planet form scratch, so there are many things involved. I even know which plants grow in what  part of the country and industries that are intrinsic to certain areas.

I do all this because i love to research and I love maps. I enjoy the slight difference between certain places and incorporate that into my own work to make it more rich and convincing. How boring would it be if we only had one type of tree or all the buildings looked the same? Creating a world is a very in depth process that is story telling in and of itself.

2. Do you think, in writing for sequential art or cartoons, that the Character serves the story or the Story serves the characters?

Both inadvertently. That's not really something you plan, and the personality of the character always flavours the story in a certain way, and the environment will also bring out events that cause the character to act. They are one in the same.

3. Whats your favorite project youve ever worked on and why?

Street Fighter. The reason is that since I was a teenager I admired the art style and  the excitement of the game, the pinnacle was reached in SF3. Many people get caught up in polygon counts nowadays, but art wise SF3 is untouchable as far as 2D goes. To preserve that 2D aspect feels like a duty in the race to convert everything to 3D.

I've also had a chance to meet many Capcom artists as well which is a childhood dream come true. To be involved with SF and be able to sculpt the history of the game is an honour.


I really do thank you guys and I hope I have been of some use to you.


Asalaamu Alaikum = Peace be upon you!



CSS Journal Coded by FleX177

  • Mood: Wow!
  • Reading: 1001 Arabian Nights (still)
  • Watching: K-on 1st season
  • Drinking: Kicking Horse Coffee
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:iconmurtaza-shah:
murtaza-shah Featured By Owner Apr 30, 2010
2D Vs games are the best.no 3D Vs game comes near to 2D vs games.SF3 is one of the best looking Vs game and capcom gives a little 2d touch in SF4 also which make SF4 the best Vs game of next gen.but every video game developers have there different style u can't compare capcom with namco bandai:D
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:iconmoonlitcrescent:
MoonlitCrescent Featured By Owner Apr 30, 2010
I would dearly love to see some huge open world map that you created, in fact I strongly hope that you do one we can see.
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:icongrublord:
GrubLord Featured By Owner Apr 30, 2010
Hehe - I was a bit surprised to see you're watching K-On! and reading the Arabian Nights... you are a man of truly varied interests. :D

With all the cars, girls, weapons, etc. you draw, it sometimes seems like you'd be a stereotype macho man in real life. I think this - as well as the amazing humility with which you write - really shows your softer side... ^_^
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:iconomar-dogan:
Omar-Dogan Featured By Owner Apr 30, 2010  Professional General Artist
Arabian nights is amazing.

K-on I watch so that i don't become a bitter person lol, its pretty light hearted.
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:icongrublord:
GrubLord Featured By Owner May 1, 2010
I used to love the Arabian Nights, myself. Of course, you shouldn't forget the Sindbad the sailor stories!

I know what you mean about K-On!, as well.

I work very hard for long hours a lot of the time, and happy fluffy stuff like K-On! keeps me from going crazy - haha. :D
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:icontimyates:
TimYates Featured By Owner Apr 30, 2010
Thanks Omar!
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